
- Ultra fractal codec how to#
- Ultra fractal codec movie#
- Ultra fractal codec full#
- Ultra fractal codec portable#
- Ultra fractal codec software#
I've watched absolute beginners progress through all three courses with an impressive growth and mastery.
Ultra fractal codec how to#
My goal wasn't to make anyone a master in 6 months, nor to teach others how to make images in my style, but to plant seeds of knowledge and introduce a method for exploration that students could then use on their own. View the course outline and sample chapter here!įrom the beginning, I designed the courses to include material and assignments that would both introduce the concepts to beginners and challenge veterans to get more out of their own work. By the time I'd finished writing the third course, the series comprised 1000 pages (if printed), illustrated with over 900 images, containing pretty much everything I've learned and the techniques I've developed since I began working with Ultra Fractal in 1998.
Ultra fractal codec full#
Although I was unsure of my qualifications to write this seminal treatise, I was full of ideas and opinions that I'd developed in my own work process. At that time, in early 2006, discussions of artistic principles in fractal art were confined to casual conversations in mailing lists and online communities nothing formal had been written. And the first group of students were eager to continue learning, so I began writing the second course, Ultra Fractal Masking Techniques, which is an in-depth exploration of using transparency and mask layers to create special effects.Īs the students' appetite for information and challenge seemed endless, I let them talk me into writing a third course: Ultra Fractal Artistry. What was needed, I thought, was a basic explanation of how fractals work, and a comprehensive (yet comprehensible) method for exploring the various formulas and layering techniques available.īefore I'd finished writing the first couple of lessons of Working with Ultra Fractal, I realized that I had much more information than could be taught in the 7-week semester. Because there was very little guidance available for new users at that time, I jumped at the chance to share what I'd learned over the years.I had already written the tutorials that come with the software, but they are more like recipes that walk the user through creating sample images - they don't really explain the concepts in depth, nor show the user how to approach creating images on their own.
Ultra fractal codec software#
Instead, and compress them later with third-party software such as Quicktime Pro.In 2005, I was asked by Grace Farquhar, founder of the Visual Arts Academy, if I would be interested in teaching an online course on the use of Ultra Fractal. Like on Windows, for best quality and flexibility, it is recommended to render animations to bitmap sequences With a selectable codec (only a fixed list of codecs is supported on OS X).
Ultra fractal codec movie#
Saves the animation as a Quicktime movie (*.movie) Instead, and compress them later with third-party software such as VirtualDub. If you want theīest quality, it is recommended to render animations to bitmap sequences Only codecs with a Video for Windows interfaceĪre supported. Saves the animation as a Windows AVI movie (*.avi) Print shops and graphics designers working with Apple computers. High-end graphics programs, such as raytracers and 3D packages. Saves the image as a Targa image (*.tga). Do not use thisįormat if you want the best possible image quality. A value of 95% will usually give good results. You can set the quality of the saved image to adjust theįile size. This fileįormat is readable by many graphics programs and supports lossless compression
Ultra fractal codec portable#
Saves the image as a Portable Network Graphics image (*.png).

For this reason, it is a good idea to turn group masks into normal layers first, so you could re-apply them as mask later in Photoshop. Instead, the fractal is exported as a linear list of layers, and any masks attached to layer groups are applied to the last layer of the group. Note: Currently, layer groups are not preserved in the Photoshop file. To save layers individually, so they can be post-processed. Saves the image as an Adobe Photoshop image (*.psd). Saves the image as a Windows bitmap image (*.bmp). The following file formats are supported: Bitmap image

Image and when starting a new render job (see Rendering You can select the file format when selecting the file name of the exported Ultra Fractal supports various image file formats for exporting and rendering
